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Rect.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2014 Laurent Gomila (laurent.gom@gmail.com)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
8 //
9 // Permission is granted to anyone to use this software for any purpose,
10 // including commercial applications, and to alter it and redistribute it freely,
11 // subject to the following restrictions:
12 //
13 // 1. The origin of this software must not be misrepresented;
14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
17 //
18 // 2. Altered source versions must be plainly marked as such,
19 // and must not be misrepresented as being the original software.
20 //
21 // 3. This notice may not be removed or altered from any source distribution.
22 //
24
25 #ifndef SFML_RECT_HPP
26 #define SFML_RECT_HPP
27
29 // Headers
31 #include <SFML/System/Vector2.hpp>
32 #include <algorithm>
33
34
35 namespace sf
36 {
41 template <typename T>
42 class Rect
43 {
44 public:
45
53 Rect();
54
67 Rect(T rectLeft, T rectTop, T rectWidth, T rectHeight);
68
79 Rect(const Vector2<T>& position, const Vector2<T>& size);
80
92 template <typename U>
93 explicit Rect(const Rect<U>& rectangle);
94
106 bool contains(T x, T y) const;
107
118 bool contains(const Vector2<T>& point) const;
119
130 bool intersects(const Rect<T>& rectangle) const;
131
146 bool intersects(const Rect<T>& rectangle, Rect<T>& intersection) const;
147
149 // Member data
151 T left;
152 T top;
153 T width;
154 T height;
155 };
156
169 template <typename T>
170 bool operator ==(const Rect<T>& left, const Rect<T>& right);
171
184 template <typename T>
185 bool operator !=(const Rect<T>& left, const Rect<T>& right);
186
187 #include <SFML/Graphics/Rect.inl>
188
189 // Create typedefs for the most common types
190 typedef Rect<int> IntRect;
191 typedef Rect<float> FloatRect;
192
193 } // namespace sf
194
195
196 #endif // SFML_RECT_HPP
197
198
sf::Rect
Utility class for manipulating 2D axis aligned rectangles.
Definition: Rect.hpp:42
sf::Rect::height
T height
Height of the rectangle.
Definition: Rect.hpp:154
sf
Definition: Listener.hpp:35
sf::Rect::width
T width
Width of the rectangle.
Definition: Rect.hpp:153
sf::Vector2
Utility template class for manipulating 2-dimensional vectors.
Definition: Vector2.hpp:37
sf::Rect::top
T top
Top coordinate of the rectangle.
Definition: Rect.hpp:152
sf::Rect::contains
bool contains(T x, T y) const
Check if a point is inside the rectangle's area.
sf::Rect::Rect
Rect()
Default constructor.
sf::Rect::intersects
bool intersects(const Rect< T > &rectangle) const
Check the intersection between two rectangles.
sf::Rect::left
T left
Left coordinate of the rectangle.
Definition: Rect.hpp:151