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sf::Keyboard Class Reference
Window module

Give access to the real-time state of the keyboard. More...

`#include <Keyboard.hpp>`

## Public Types
enum | Key { Unknown = -1, A = 0, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z, Num0, Num1, Num2, Num3, Num4, Num5, Num6, Num7, Num8, Num9, Escape, LControl, LShift, LAlt, LSystem, RControl, RShift, RAlt, RSystem, Menu, LBracket, RBracket, SemiColon, Comma, Period, Quote, Slash, BackSlash, Tilde, Equal, Dash, Space, Return, BackSpace, Tab, PageUp, PageDown, End, Home, Insert, Delete, Add, Subtract, Multiply, Divide, Left, Right, Up, Down, Numpad0, Numpad1, Numpad2, Numpad3, Numpad4, Numpad5, Numpad6, Numpad7, Numpad8, Numpad9, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14, F15, Pause, KeyCount }
| Key codes. More...

## Static Public Member Functions
static bool | isKeyPressed (Key key)
| Check if a key is pressed. More...
static void | setVirtualKeyboardVisible (bool visible)
| Show or hide the virtual keyboard. More...

## Detailed Description

Give access to the real-time state of the keyboard.

sf::Keyboard provides an interface to the state of the keyboard.

It only contains static functions (a single keyboard is assumed), so it's not meant to be instantiated.

This class allows users to query the keyboard state at any time and directly, without having to deal with a window and its events. Compared to the KeyPressed and KeyReleased events, sf::Keyboard can retrieve the state of a key at any time (you don't need to store and update a boolean on your side in order to know if a key is pressed or released), and you always get the real state of the keyboard, even if keys are pressed or released when your window is out of focus and no event is triggered.

Usage example:

if (sf::Keyboard::isKeyPressed(sf::Keyboard::Left))
{
// move left...
}
else if (sf::Keyboard::isKeyPressed(sf::Keyboard::Right))
{
// move right...
}
else if (sf::Keyboard::isKeyPressed(sf::Keyboard::Escape))
{
// quit...
}

See also
  sf::Joystick, sf::Mouse, sf::Touch

Definition at line 40 of file Keyboard.hpp.

## Member Enumeration Documentation

enum sf::Keyboard::Key

Key codes.

Enumerator
Unknown | Unhandled key.
A | The A key.
B | The B key.
C | The C key.
D | The D key.
E | The E key.
F | The F key.
G | The G key.
H | The H key.
I | The I key.
J | The J key.
K | The K key.
L | The L key.
M | The M key.
N | The N key.
O | The O key.
P | The P key.
Q | The Q key.
R | The R key.
S | The S key.
T | The T key.
U | The U key.
V | The V key.
W | The W key.
X | The X key.
Y | The Y key.
Z | The Z key.
Num0 | The 0 key.
Num1 | The 1 key.
Num2 | The 2 key.
Num3 | The 3 key.
Num4 | The 4 key.
Num5 | The 5 key.
Num6 | The 6 key.
Num7 | The 7 key.
Num8 | The 8 key.
Num9 | The 9 key.
Escape | The Escape key.
LControl | The left Control key.
LShift | The left Shift key.
LAlt | The left Alt key.
LSystem | The left OS specific key: window (Windows and Linux), apple (MacOS X), ...
RControl | The right Control key.
RShift | The right Shift key.
RAlt | The right Alt key.
RSystem | The right OS specific key: window (Windows and Linux), apple (MacOS X), ...
Menu | The Menu key.
LBracket | The [ key.
RBracket | The ] key.
SemiColon | The ; key.
Comma | The , key.
Period | The . key.
Quote | The ' key.
Slash | The / key.
BackSlash | The \ key.
Tilde | The ~ key.
Equal | The = key.
Dash | The - key.
Space | The Space key.
Return | The Return key.
BackSpace | The Backspace key.
Tab | The Tabulation key.
PageUp | The Page up key.
PageDown | The Page down key.
End | The End key.
Home | The Home key.
Insert | The Insert key.
Delete | The Delete key.
Add | The + key.
Subtract | The - key.
Multiply | The * key.
Divide | The / key.
Left | Left arrow.
Right | Right arrow.
Up | Up arrow.
Down | Down arrow.
Numpad0 | The numpad 0 key.
Numpad1 | The numpad 1 key.
Numpad2 | The numpad 2 key.
Numpad3 | The numpad 3 key.
Numpad4 | The numpad 4 key.
Numpad5 | The numpad 5 key.
Numpad6 | The numpad 6 key.
Numpad7 | The numpad 7 key.
Numpad8 | The numpad 8 key.
Numpad9 | The numpad 9 key.
F1 | The F1 key.
F2 | The F2 key.
F3 | The F3 key.
F4 | The F4 key.
F5 | The F5 key.
F6 | The F6 key.
F7 | The F7 key.
F8 | The F8 key.
F9 | The F9 key.
F10 | The F10 key.
F11 | The F11 key.
F12 | The F12 key.
F13 | The F13 key.
F14 | The F14 key.
F15 | The F15 key.
Pause | The Pause key.
KeyCount | Keep last – the total number of keyboard keys.

Definition at line 48 of file Keyboard.hpp.

## Member Function Documentation

static bool sf::Keyboard::isKeyPressed | ( | Key | key | ) |
| static

Check if a key is pressed.

Parameters

  key | Key to check

Returns
  True if the key is pressed, false otherwise

static void sf::Keyboard::setVirtualKeyboardVisible | ( | bool | visible | ) |
| static

Show or hide the virtual keyboard.

Warning: the virtual keyboard is not supported on all systems. It will typically be implemented on mobile OSes (Android, iOS) but not on desktop OSes (Windows, Linux, ...).

If the virtual keyboard is not available, this function does nothing.

Parameters

  visible | True to show, false to hide

The documentation for this class was generated from the following file:

- Keyboard.hpp