SFML

- Main Page
- Modules
- Classes
- Files

- Class List
- Class Index
- Class Hierarchy
- Class Members

sf::Shader::CurrentTextureType Struct Reference

Special type that can be passed to setParameter, and that represents the texture of the object being drawn. More...

`#include <Shader.hpp>`

## Detailed Description

Special type that can be passed to setParameter, and that represents the texture of the object being drawn.

See also
  setParameter(const std::string&, CurrentTextureType)

Definition at line 72 of file Shader.hpp.

The documentation for this struct was generated from the following file:

- Shader.hpp